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  1. How to create an interactive form
  2. The different between getitem an wgetitem
  3. keep window active
  4. LoadLibrary
  5. RS232/Com ports
  6. Mouse Wheel Detection
  7. Message Loop
  8. Problem with 'Make EXE File'
  9. Floating Window
  10. Error when start Pide
  11. Lost the Plot !!
  12. Annoying fade in formdesigner ???
  13. Variable Listboxheight in code
  14. Help asked for COM info and GPS, etc.
  15. FMODCe and WM6.1
  16. Packages and temp file
  17. weird syntax highlighting
  18. How to ..... array index
  19. Shoot me
  20. DISTANCE(int X, int Y, int X1, int Y1)
  21. args$ versus inherit
  22. Adding strings - memory leak
  23. forward a proc/func in a inherited class
  24. multiple assignment with variables
  25. Problem with Tabcontrol
  26. Package files and file names
  27. Loading unicode text files
  28. Add force to a spriteparticle (jumping)
  29. Loop wav
  30. This question is about a picture strip and more
  31. concerning particles
  32. Next sprite issue and Mobile errors
  33. resize surface error
  34. functions in assembler
  35. How to get and use the index value of an array?
  36. SURFACEEFFECT command
  37. Beginners Question
  38. GetDeviceCaps Anyone used it?
  39. Problem with Debug Mode
  40. Ini file - IniReadString question and ComboBox
  41. ComboBox and WM Menu
  42. surface adddressing in pasm
  43. Using timer to change a bitmap button for a short while?
  44. Move focus to next input field
  45. surfaces without gameapi
  46. c++ classes in dll
  47. Combobox issue
  48. Sprite Scaling broken in 1.53
  49. Advice asked about using db, csv or ...
  50. how to install PPL using cab file
  51. nproc/nfunc in a class
  52. Form colors
  53. sqlite or what?
  54. Loading a .MOD file into a structure variable
  55. Knock, knock
  56. Font Size in a Memo field
  57. Basic use PPL system
  58. gsgetfile.dll HTC Qualcomm
  59. Memo - load text file
  60. Memo: change color of selected text
  61. Where is timer?
  62. help
  63. GPS derperado
  64. HTC 3300 - PPL freezes when parsing GameAPI.ppl
  65. single array elements in list
  66. Minimise app to tray (taskbar)
  67. installed ppl1.31 -> access violation all the time
  68. How to delete all the sprites data from memory
  69. Sprites vs SpritesAtRect
  70. Using Thread's in PPL
  71. fwrite and writestring
  72. Alarm in Sleep Mode
  73. What shall I do whith a lot of surfaces
  74. My project on WVGA
  75. maintain several lists
  76. Power consumption of PPL programs on mobile devices
  77. object initialisation
  78. GetObjProc
  79. Accessing sprite frames without animation
  80. scaling sprites
  81. nproc/nfunc in a class
  82. trigger a sprite event manually
  83. WaitForInput error
  84. HP iPAQ 110 refuses to install 1.53... :(
  85. setbackcolor issue
  86. Using overlapping sprites as buttons
  87. Errors in v1.60??
  88. Lists of Sprite
  89. Bug reporting go here
  90. Two Forms
  91. Errors when trying to run PPL 1.6.1 and SERVULUS editors on device
  92. Configuring COM Port with SetCommState fails for fOutxDsrFlow$ and fOutxDsrFlow$
  93. mod Dateien
  94. Help port C to PPL
  95. How to use ReplaceSprite with Package Files
  96. Older PPL runtime error
  97. Sendmessage WM_COPYDATA problems
  98. Time & Date
  99. accessing short message events or incoming call events from PPL
  100. Collections of objects possible?
  101. #include phone.ppl - PPL hangs during parsing
  102. Winsockdemo problems - Who canhelp
  103. PPL and Windows 7
  104. Term Deposit - Interest Calculator
  105. How to convert a binary time format? Please help
  106. LoadSpriteAlpha() Function
  107. WM6 bringing program back to live
  108. PPL 1.62 runtime error when starting a executable.
  109. how to activate the window after minimize
  110. Form Control Properties
  111. gdi.ppl blank form?