View Full Version : WM_LBUTTONDBLCLK
matteo.m
11-11-2006, 08:40 AM
is this message being passed to the gameapi spriteproc function?
kornalius
11-11-2006, 06:50 PM
This is another Windows restriction.
You either get double-click on a form or not.
You can turn the event on by using:
CS_DBLCLKS% = True;
In your form initialization section. It has to be set before the form is created. You will notice that clicking on the form twice at short interval will not trigger the WM_LBUTTONDOWN but the WM_LBUTTONDBLCLK instead.
matteo.m
11-11-2006, 06:57 PM
Thanks Kornalius you are always a huge source of knowledge
vBulletin® v3.8.4, Copyright ©2000-2012, Jelsoft Enterprises Ltd.