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View Full Version : SpriteOffset doesn't work when a SO_MIRROR/Y/X option is applied


MagNet
09-26-2006, 10:09 PM
Well read the title,
Any SpriteOffset change has no effect when a SO_MIRRORX or SO_MIRRORY option is applied, fix for 1.02 I guess.

Or am I doing something wrong?

kornalius
09-26-2006, 11:37 PM
I will look into it, can't promess it will make it to 1.02, probably more 1.03.

MagNet
09-26-2006, 11:50 PM
Aw man 1.02 please, I need it so much.
I can't have just arrows without moving, that looks gay.

kornalius
09-27-2006, 12:41 AM
I'll see what I can do, the list is pretty long for tomorrow already. But on the other hand, 1.03, will be released much quicker than 1.02 has. It will fix the minor errors after 1.03. Then I hope to start working on 1.1.

mmtbb
09-27-2006, 03:11 AM
Explain your problem. I am sure there is another way to do it. If it is just arrows you are using, you can use spriteangle very effectively

mmtbb
09-27-2006, 03:24 AM
Also, do you mean SpriteOffset, or OffsetSprite. Are you trying to scroll a background or move the sprite?

kornalius
09-27-2006, 03:05 PM
Hi Magnet:

I got it to work. I even fixed the blit internals so that you can mix more features together. Like streched offset and SO_MIRRORX all together if you want.

Hope you are happy! ;)

kornalius
09-27-2006, 03:06 PM
mmtbb: He is trying to Offset the sprite background not move the sprite by an offset. It could be confusing I admit!

MagNet
09-27-2006, 03:26 PM
Thanks kornalius, you're the man!
Can't wait.

and @ mmtbb:
I know I could use the angle but I think it's unnecessarily complicated.

mmtbb
09-27-2006, 04:54 PM
That's cool. Just from your earlier post it sounded like you needed a fix immedietly before v1.02 was released.

MagNet
09-27-2006, 07:45 PM
I need every fix immediately :)
Anyway, I tried applying Angle to the sprite and well... the framerate went down really badly :P

mmtbb
09-27-2006, 07:53 PM
THose must be some big arrows ;-) I have a particular game with over 100 different angled sprites. I have never noticed a major drop in speed.