View Full Version : Version 1.03 today or tomorrow
kornalius
09-28-2006, 04:36 PM
Version 1.03 will be coming out today or tomorrow.</p>
So far we have fixed the remaining issues with the .exe's creation.</p>
We have added a "Use compressed runtimes" option in the EXE creation dialog. This will save a lot of disk space. The PC runtime is around 1000k, compressed it's around 258k. On some PocketPC's you will notice a loading time greater than non-compressed runtimes but that is the price we have to pay I guess.</p>
We are looking into other smaller issues as well.</p>
Stay tuned...</p>
kornalius
09-28-2006, 06:19 PM
One new feature:
Updated the Hekkus Sound Library to 0.99.5.beta6-8 that supports .OGG and offers better performance over old version used in PPL.
The only drawback, you will need to include the hss.dll file with your distribution files. There is one hss.dll file for each platform.
MagNet
09-28-2006, 07:00 PM
.OGG?
Fucking pwnage!
mmtbb
09-29-2006, 06:24 AM
Magnet, Is that a happy remark?
MagNet
09-29-2006, 09:20 AM
Magnet, Is that a happy remark?
Well of course it is!
kornalius
09-29-2006, 03:47 PM
More updates:
- The PIDE has been fixed to support other regional settings.
- We are experimenting to get compressed runtimes back, it is working but the only drawback is that you can't change the icon on a compressed .exe yet.
- PIDE, groupbox is now allowing for reordering of z-order level for controls in it.
kornalius
09-29-2006, 04:45 PM
Some more updates:
We've just realized that compressed runtimes cannot have their icons changed. So this might cause problems for some users. We are looking into it.
The OGG support might be suspended and reported for another release. There will be no need for the HSS.DLL anymore with this version. I hope to get the OGG source code today to implement it back.
MagNet
09-29-2006, 07:02 PM
Aw, no OGG in 1.03?
Oh well, I'll wait.
I'm off to make a menu for my game.
Wish me good luck.
kornalius
09-30-2006, 02:23 PM
I will implement .OGG support in 1.1.
I will concentrate on making 1.0x as stable as possible.
kornalius
09-30-2006, 02:23 PM
Oh and good luck on your menu!
vBulletin® v3.8.4, Copyright ©2000-2012, Jelsoft Enterprises Ltd.