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Search: Posts Made By: BERUNIN
Forum: Support 01-25-2010, 11:14 PM
Replies: 2
Views: 3,146
Posted By BERUNIN
aaa.. FILL.. :) thank you very much my friend !!

aaa.. FILL.. :) thank you very much my friend !!
Forum: Support 01-24-2010, 04:01 PM
Replies: 2
Views: 3,146
Posted By BERUNIN
Help port C to PPL

Hello friends! Please help with this code. I know maybe it's just a small thing but I can not find the optimal alternative in ppl .. Thanks in advance

floorVertices[] = {
-3.0f, 0.0f, 3.0f,
...
Forum: Code sharing 01-24-2010, 03:24 PM
Replies: 10
Views: 8,484
Posted By BERUNIN
Ohh.. :) Excellent work NICKNACK ! well I do not...

Ohh.. :) Excellent work NICKNACK ! well I do not like "for loops". :) if he code in while loop to replace the assembler. ;) would be about as fast ..! Thanks for help :0)
Forum: Code sharing 01-24-2010, 08:30 AM
Replies: 10
Views: 8,484
Posted By BERUNIN
new version

Hi Mike (very good humor :) ) is not my code it only transcribed and edited for ppl. Now here the new version to the original code gefox. new code is unfortunately quite slow :( , but do not know how...
Forum: Code sharing 01-19-2010, 04:41 PM
Replies: 10
Views: 8,484
Posted By BERUNIN
thanks :) . I forgot to write on the landscape...

thanks :) . I forgot to write on the landscape mode (640x480,320x240...) is the optimum setting plane_y$=0.66;
Forum: Code sharing 01-18-2010, 10:38 PM
Replies: 10
Views: 8,484
Posted By BERUNIN
Wolfenstein3D in PPL

Hi friends, this is my New Year gift for you. not complete but I'm glad she write to me how you like it or not... :)
not know then how to fix the problems with "texture mapping" if player is rotated...
Forum: Code sharing 04-20-2009, 09:22 AM
Replies: 16
Views: 9,954
Posted By BERUNIN
support

Please I want to ask. your program is optimized for samsung omnia? if not for the HTC and for what?
I'm interested in support the omnia.
thanks for the reply. ;)
Sorry my english is bad....
Forum: Code sharing 04-05-2009, 04:32 PM
Replies: 16
Views: 9,954
Posted By BERUNIN
to hekk: on my device (HTC TOUCH PRO) does not...

to hekk:
on my device (HTC TOUCH PRO) does not work support gravity sensor
:(
to kobus:
"DOBRE" is in czech or slovak language "good"
:)
Forum: Made with PPL 02-15-2009, 02:23 PM
Replies: 5
Views: 4,146
Posted By BERUNIN
nice work ;) I like it.. fine music.. In my...

nice work ;)
I like it.. fine music..
In my Raphael works fine :)
Forum: Made with PPL 02-09-2009, 05:46 PM
Replies: 9
Views: 5,566
Posted By BERUNIN
bad news .. :( Mui. file on my Raphael does...

bad news .. :(
Mui. file on my Raphael does not work too
must wait and Alain solve this problem ..
thank you :)
my "Teeter" game must still wait ... :(
Forum: Made with PPL 02-09-2009, 04:45 PM
Replies: 9
Views: 5,566
Posted By BERUNIN
to Zehlein: your game "Gravity Balls" supports...

to Zehlein: your game "Gravity Balls" supports VGA. Please tell me the procedure how to do it.Please! Please!!
I am helpless. much thanks
Berunin
Forum: Code sharing 01-25-2009, 06:12 AM
Replies: 14
Views: 17,146
Posted By BERUNIN
Good Work Zehlein !! I like it .. ;) Perfect...

Good Work Zehlein !!
I like it .. ;)
Perfect speed !! .)

Berunin
Forum: Code sharing 01-23-2009, 06:44 AM
Replies: 4
Views: 3,965
Posted By BERUNIN
Little "3d Shooter" core by Berunin

Hello Friends... :) HO HOO Santa is Back! .. ;) my little Gift for All... Source is small ,only 3KB + Pics
Forum: Support 12-19-2008, 09:01 AM
Replies: 8
Views: 11,603
Posted By BERUNIN
Hi one hour back I completed next port for "HTC...

Hi one hour back I completed next port for "HTC Diamond Series" devices..
this is ILightSensor source for "driving" your light sensor :) Not most activate
in batery settings. Program open senzor...
Forum: Support 12-18-2008, 10:59 PM
Replies: 34
Views: 14,037
Posted By BERUNIN
well I added car sprite (little girl) and...

well I added car sprite (little girl) and bouncing blocking bords
i must sleep in my country is deep night.. good night :)
Forum: Support 12-18-2008, 09:32 PM
Replies: 34
Views: 14,037
Posted By BERUNIN
Thanks Mike ;) Boundaries for block car in map...

Thanks Mike ;)
Boundaries for block car in map ?
no problem.. if g_getpixel==maybe 0 then angle$+ or - hmm 4
returns car back to map
car sprite I create in this time...
Better resolution :(
if...
Forum: Support 12-18-2008, 09:16 PM
Replies: 8
Views: 11,603
Posted By BERUNIN
thanks :) if you like I maybe translate others...

thanks :) if you like I maybe translate others "Diamond series"
ports...(Ilight sensor,wheel scrool button.. etc.)
GPS eee no no i Beginner.. little programmer:)
Forum: Support 12-18-2008, 08:57 PM
Replies: 34
Views: 14,037
Posted By BERUNIN
hi I modify and maximaly minimalized my old...

hi I modify and maximaly minimalized my old source
floor mapping code.. thanks Mike inspired my. Final source
is two "for" loop X and Y lines high pixels vs old source
not good is slow speed (15...
Forum: Support 12-18-2008, 04:58 PM
Replies: 34
Views: 14,037
Posted By BERUNIN
uauu Mike you modify racer is optimized ok .. Hmm...

uauu Mike you modify racer is optimized ok .. Hmm Slow
slow if you wait I worked in this time my modify.. Mario Kart i love and
must worket in ppl!! ;) sorry for my english
Forum: Support 12-18-2008, 10:06 AM
Replies: 34
Views: 14,037
Posted By BERUNIN
Floor map?

I like your code Mike amazing style.. my code is different.. Negative in my
code is low resolution and terrible graphics :)) (only two day work) Speed is
relative ok (in my old Magician 20-25 FPS...
Forum: Support 12-17-2008, 10:14 AM
Replies: 8
Views: 11,603
Posted By BERUNIN
Gravity Sensor in PPL

If you like gravity sensor in you device, test my port to ppl (sorry my english is bad)...
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