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Old 06-22-2010, 12:11 PM
kornalius kornalius is offline
Join Date: Apr 2006
Posts: 551

I am sorry you feel this way about PPL 2. The problem with Windows Mobile, is that there are too many different devices to support which all have different CPU's, screen resolutions, graphic cards, Windows Mobile versions. It is practically impossible to support them all. The graphic engine we use is called PocketHAL and it probably does not work with your device.

We will probably retire the PPL line of products from the market and concentrate on other products. PPL will most probably continue to live on as a desktop development language with version 3. The compiler / interpreter will be rewritten this time with no Windows Mobile support.
Alain Deschenes
ArianeSoft Inc.
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